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June 29, 2016 at 9:49 pm in reply to: OpenSprinkler V2 running firmware 2.1.6 won't fire solenoids #43263
nateParticipantFuse tests to 0. Hmmmm…
June 29, 2016 at 10:03 am in reply to: OpenSprinkler V2 running firmware 2.1.6 won't fire solenoids #43259
nateParticipantAwesome. I’ll get after that when I get home, and post my results.
June 29, 2016 at 9:50 am in reply to: OpenSprinkler V2 running firmware 2.1.6 won't fire solenoids #43256
nateParticipant•Not sure where the fuse is on the main board, pulled it apart, and everything seems to be normal (attached photo of board as well).
•Power supply seems to be good, and everything else on the board is functioning smoothly.
•Connections look to be solid.
•Tried re-installing firmware, both 2.1.6 and 2.1.5 were failing whenever I tried installing them, so I have rolled back to 2.1.4, however still getting same behavior.
Attachments:
nateParticipantHi Samer,
App is looking great! Just wondering if there was a reason you departed from the opensprinkler logo for the app icon? What about something simple like this:
PSD download: http://cl.ly/1Z2b0h3u0j0G/download/OpenSprinklerAppIcons.psd.zip
Best,
Nate
nateParticipantthe current status page already has a border and adding this CSS causes a double border making the line too thick separating stations.
Try this:
.ui-btn-up-c, .ui-btn-hover-c {
border: 1px solid #dedede;
}
Edit: fixed typo in css class name.
nateParticipantAlso, I think I fixed the issue with the bars icon on the home page. I have pushed the update to Github but please let me know if this fixed it for you.
Works for me on iOS, Chrome + Safari + FireFox.
nateParticipantSamer:
Personally i’m not the biggest fan of underlining the links — i think it cheapens the overall look and feel.
nateParticipantSamer:
Here is the logo in .ai format, as well as a high quality .png with transparent BG. If you want it in a specific size, I can easily do that as well.Logo Files: http://cl.ly/0Z45472s0X0m
Michael:
The bars are actually missing from my computer in Chrome (28.0.1500.95), and seem to show up fine on my iPhone (iOS7 Beta 5) — but i’m sure it’s just something simple going on, sounds like Samer has some ideas!
nateParticipantSamer:
I know i’m just offering lame CSS tweaks here, but just having some fun playing around with this. Here are some that might help make some things a little more obvious on mobile (which usually doesn’t have :hover to differentiate buttons), without taking away from flat design too much.
.ui-li.ui-btn {
border-bottom: 1px solid #dedede;
}another option could be something like this:
.ui-li>.ui-btn-inner:nth-of-type(2n) {
background: #ececec;
}Can anyone redesign the header logo? Currently it’s an image that was resized to fit in the header however the text is very blurry. Should I switch back to plain text, if I can’t find/make a better logo?
How do you mean re-design? As in completely new logo? If so, might be wise to keep logo in the same area since Ray is shipping the 2.0’s with that logo on the casing —
nateParticipantSamer:
I agree about slider highlights, the gray (#EEEEEE) is a bit hard to see (what it looks like now: http://cl.ly/image/2y2k1m1K3j0F). Maybe change to slightly darker (#DEDEDE) like this: http://cl.ly/image/341Q1i3W472u, or use a little inset shadow like this: http://cl.ly/image/2S070B082G1o
Looking pretty solid overall though!
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